Özellikler ve Yetkinlikler
Özellikler ve Yetkinlikler
Aspose.Slides FOSS for C++ provides a broad set of capabilities for working with PowerPoint .pptx dosyaları programlı olarak. Bu sayfa, temsilci kod örnekleriyle birlikte desteklenen tüm özellik alanlarını listeler.
Sunum G/Ç
Mevcut bir dosyayı aç .pptx dosyayı açın veya yeni bir tane oluşturun, ardından PPTX formatında kaydedin.
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
#include <iostream>
using namespace Aspose::Slides::Foss;
int main() {
// Open an existing presentation
{
Presentation pres("input.pptx");
std::cout << "Slide count: " << pres.slides().size() << std::endl;
pres.save("output.pptx", SaveFormat::PPTX);
}
// Create a new presentation (starts with one blank slide)
{
Presentation pres;
pres.save("new.pptx", SaveFormat::PPTX);
}
return 0;
}Not: PPTX, desteklenen tek kaydetme formatıdır. PDF, HTML, SVG veya görüntülere dışa aktarma mümkün değildir.
Kaynak dosyadaki bilinmeyen XML bölümleri kaydetme sırasında olduğu gibi korunur, bu yüzden bir .pptx kütüphanenin henüz anlamadığı içeriği asla kaldırmaz.
Slayt Yönetimi
Slaytları ekleyin, kaldırın, kopyalayın ve yeniden sıralayın.
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/layout_slide.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
#include <iostream>
using namespace Aspose::Slides::Foss;
int main() {
Presentation pres;
// Access the first slide
auto& slide = pres.slides()[0];
// Add an additional blank slide at the end
auto* layout = dynamic_cast<ILayoutSlide*>(&pres.layout_slides()[0]);
pres.slides().add_empty_slide(layout);
std::cout << "Total slides: " << pres.slides().size() << std::endl;
pres.save("multi-slide.pptx", SaveFormat::PPTX);
return 0;
}Şekiller
Bir slayta AutoShapes, PictureFrames, Tables ve Connectors ekleyin.
AutoShapes
#include <Aspose/Slides/Foss/auto_shape.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/shape_collection.h>
#include <Aspose/Slides/Foss/shape_type.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
#include <Aspose/Slides/Foss/text_frame.h>
using namespace Aspose::Slides::Foss;
int main() {
Presentation pres;
auto& slide = pres.slides()[0];
// Add a rectangle at (x=50, y=50) with width=300, height=100
auto& shape = slide.shapes().add_auto_shape(ShapeType::RECTANGLE, 50, 50, 300, 100);
shape.text_frame()->set_text("Aspose.Slides FOSS");
pres.save("shapes.pptx", SaveFormat::PPTX);
return 0;
}Tables
#include <Aspose/Slides/Foss/cell.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/row.h>
#include <Aspose/Slides/Foss/row_collection.h>
#include <Aspose/Slides/Foss/shape_collection.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
#include <Aspose/Slides/Foss/table.h>
#include <Aspose/Slides/Foss/text_frame.h>
#include <vector>
using namespace Aspose::Slides::Foss;
int main() {
Presentation pres;
auto& slide = pres.slides()[0];
// Column widths and row heights in points
std::vector<double> col_widths = {120.0, 120.0, 120.0};
std::vector<double> row_heights = {40.0, 40.0, 40.0};
auto& table = slide.shapes().add_table(50, 50, col_widths, row_heights);
table.rows()[0][0].text_frame()->set_text("Product");
table.rows()[0][1].text_frame()->set_text("Quantity");
table.rows()[0][2].text_frame()->set_text("Price");
pres.save("table.pptx", SaveFormat::PPTX);
return 0;
}Connectors
#include <Aspose/Slides/Foss/auto_shape.h>
#include <Aspose/Slides/Foss/connector.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/shape_collection.h>
#include <Aspose/Slides/Foss/shape_type.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
using namespace Aspose::Slides::Foss;
int main() {
Presentation pres;
auto& slide = pres.slides()[0];
auto& box1 = slide.shapes().add_auto_shape(ShapeType::RECTANGLE, 50, 100, 150, 60);
auto& box2 = slide.shapes().add_auto_shape(ShapeType::RECTANGLE, 350, 100, 150, 60);
auto& conn = slide.shapes().add_connector(ShapeType::BENT_CONNECTOR3, 0, 0, 10, 10);
conn.set_start_shape_connected_to(&box1);
conn.set_start_shape_connection_site_index(3); // right side
conn.set_end_shape_connected_to(&box2);
conn.set_end_shape_connection_site_index(1); // left side
pres.save("connector.pptx", SaveFormat::PPTX);
return 0;
}Metin Biçimlendirme
Paragraf ve karakter düzeyinde metni biçimlendirin, kullanarak PortionFormat.
#include <Aspose/Slides/Foss/auto_shape.h>
#include <Aspose/Slides/Foss/drawing/color.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/fill_format.h>
#include <Aspose/Slides/Foss/fill_type.h>
#include <Aspose/Slides/Foss/nullable_bool.h>
#include <Aspose/Slides/Foss/paragraph.h>
#include <Aspose/Slides/Foss/paragraph_collection.h>
#include <Aspose/Slides/Foss/portion.h>
#include <Aspose/Slides/Foss/portion_collection.h>
#include <Aspose/Slides/Foss/portion_format.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/shape_collection.h>
#include <Aspose/Slides/Foss/shape_type.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
#include <Aspose/Slides/Foss/text_frame.h>
using namespace Aspose::Slides::Foss;
using namespace Aspose::Slides::Foss::Drawing;
int main() {
Presentation pres;
auto& slide = pres.slides()[0];
auto& shape = slide.shapes().add_auto_shape(ShapeType::RECTANGLE, 50, 50, 500, 150);
shape.text_frame()->set_text("Bold blue heading");
auto& fmt = shape.text_frame()->paragraphs()[0].portions()[0].portion_format();
fmt.set_font_height(28);
fmt.set_font_bold(NullableBool::TRUE);
fmt.fill_format().set_fill_type(FillType::SOLID);
fmt.fill_format().solid_fill_color().set_color(Color::from_argb(255, 0, 70, 127));
pres.save("text.pptx", SaveFormat::PPTX);
return 0;
}NullableBool::TRUE özelliği açıkça ayarlar; NullableBool::NOT_DEFINED slayt ana şablonundan miras alır.
Dolgu Türleri
Şekillere katı, degrade, desen veya resim dolguları uygulayın.
#include <Aspose/Slides/Foss/auto_shape.h>
#include <Aspose/Slides/Foss/drawing/color.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/fill_format.h>
#include <Aspose/Slides/Foss/fill_type.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/shape_collection.h>
#include <Aspose/Slides/Foss/shape_type.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
using namespace Aspose::Slides::Foss;
using namespace Aspose::Slides::Foss::Drawing;
int main() {
Presentation pres;
auto& slide = pres.slides()[0];
auto& shape = slide.shapes().add_auto_shape(ShapeType::RECTANGLE, 50, 50, 300, 150);
// Solid fill
shape.fill_format().set_fill_type(FillType::SOLID);
shape.fill_format().solid_fill_color().set_color(Color::from_argb(255, 30, 120, 200));
pres.save("fill.pptx", SaveFormat::PPTX);
return 0;
}Görsel Efektler
Şekillere dış gölge, parıltı, yumuşak kenar, bulanıklık, yansıma ve iç gölge uygulayın.
Efekt özelliklerine şunun aracılığıyla erişilebilir: shape.effect_format(). Alt nesneler şunlar tarafından döndürülür: outer_shadow_effect(), glow_effect(), ve benzer yöntemler şunlardır göstericiler — bunları şununla çağırın ->.
#include <Aspose/Slides/Foss/auto_shape.h>
#include <Aspose/Slides/Foss/drawing/color.h>
#include <Aspose/Slides/Foss/effect_format.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/fill_format.h>
#include <Aspose/Slides/Foss/fill_type.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/shape_collection.h>
#include <Aspose/Slides/Foss/shape_type.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
using namespace Aspose::Slides::Foss;
using namespace Aspose::Slides::Foss::Drawing;
int main() {
Presentation pres;
auto& slide = pres.slides()[0];
auto& shape = slide.shapes().add_auto_shape(ShapeType::RECTANGLE, 100, 100, 200, 100);
auto& ef = shape.effect_format();
// Outer drop shadow
ef.enable_outer_shadow_effect();
auto* shadow = ef.outer_shadow_effect();
shadow->set_blur_radius(10);
shadow->set_direction(315);
shadow->set_distance(8);
shadow->shadow_color().set_color(Color::from_argb(128, 0, 0, 0));
// Glow effect
ef.enable_glow_effect();
auto* glow = ef.glow_effect();
glow->set_radius(15);
glow->color().set_color(Color::from_argb(200, 255, 200, 0));
pres.save("effects.pptx", SaveFormat::PPTX);
return 0;
}3D Formatting
3D köşe, kamera, ışık düzeni, malzeme ve ekstrüzyon derinliğini şunun aracılığıyla uygulayın shape.three_d_format(). Bu, 3D efektleri destekleyen PPTX görüntüleyicilerinde şekil render’ı için görsel derinlik ve aydınlatma modelini kontrol eder.
#include <Aspose/Slides/Foss/auto_shape.h>
#include <Aspose/Slides/Foss/bevel_preset_type.h>
#include <Aspose/Slides/Foss/camera_preset_type.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/fill_format.h>
#include <Aspose/Slides/Foss/fill_type.h>
#include <Aspose/Slides/Foss/drawing/color.h>
#include <Aspose/Slides/Foss/light_rig_preset_type.h>
#include <Aspose/Slides/Foss/lighting_direction.h>
#include <Aspose/Slides/Foss/material_preset_type.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/shape_collection.h>
#include <Aspose/Slides/Foss/shape_type.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
#include <Aspose/Slides/Foss/three_d_format.h>
using namespace Aspose::Slides::Foss;
using namespace Aspose::Slides::Foss::Drawing;
int main() {
Presentation pres;
auto& slide = pres.slides()[0];
auto& shape = slide.shapes().add_auto_shape(ShapeType::RECTANGLE, 100, 100, 200, 100);
shape.fill_format().set_fill_type(FillType::SOLID);
shape.fill_format().solid_fill_color().set_color(Color::from_argb(255, 20, 70, 160));
auto& tdf = shape.three_d_format();
tdf.bevel_top().set_bevel_type(BevelPresetType::CIRCLE);
tdf.bevel_top().set_width(10);
tdf.bevel_top().set_height(5);
tdf.camera().set_camera_type(CameraPresetType::PERSPECTIVE_ABOVE);
tdf.light_rig().set_light_type(LightRigPresetType::BALANCED);
tdf.light_rig().set_direction(LightingDirection::TOP);
tdf.set_depth(20);
tdf.set_material(MaterialPresetType::METAL);
pres.save("3d.pptx", SaveFormat::PPTX);
return 0;
}Sunucu Notları
Herhangi bir slayta not eklemek için kullanın notes_slide_manager().
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/i_notes_slide.h>
#include <Aspose/Slides/Foss/i_notes_slide_manager.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
#include <Aspose/Slides/Foss/text_frame.h>
using namespace Aspose::Slides::Foss;
int main() {
Presentation pres;
auto* notes = pres.slides()[0].notes_slide_manager().add_notes_slide();
notes->notes_text_frame().set_text("Key talking point: emphasize the ROI benefit.");
pres.save("notes.pptx", SaveFormat::PPTX);
return 0;
}Yorumlar
Yazar bilgisi ve slayt konumu içeren zincirli yorumlar ekleyin.
#include <Aspose/Slides/Foss/comment.h>
#include <Aspose/Slides/Foss/comment_author.h>
#include <Aspose/Slides/Foss/comment_author_collection.h>
#include <Aspose/Slides/Foss/comment_collection.h>
#include <Aspose/Slides/Foss/drawing/point_f.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
#include <chrono>
using namespace Aspose::Slides::Foss;
using namespace Aspose::Slides::Foss::Drawing;
int main() {
Presentation pres;
auto& author = pres.comment_authors().add_author("Jane Smith", "JS");
auto& slide = pres.slides()[0];
author.comments().add_comment(
"Please verify this data before the presentation.",
slide,
PointF(2.0f, 2.0f),
std::chrono::system_clock::now()
);
pres.save("comments.pptx", SaveFormat::PPTX);
return 0;
}Gömülü Görseller
Bir dosyadan bir resmi sunuma gömün ve bir slayta … olarak ekleyin PictureFrame.
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/image_collection.h>
#include <Aspose/Slides/Foss/picture_frame.h>
#include <Aspose/Slides/Foss/pp_image.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <Aspose/Slides/Foss/shape_collection.h>
#include <Aspose/Slides/Foss/shape_type.h>
#include <Aspose/Slides/Foss/slide.h>
#include <Aspose/Slides/Foss/slide_collection.h>
#include <fstream>
#include <iterator>
#include <vector>
using namespace Aspose::Slides::Foss;
int main() {
Presentation pres;
// Read image bytes from file
std::ifstream f("logo.png", std::ios::binary);
std::vector<std::uint8_t> data(
(std::istreambuf_iterator<char>(f)),
std::istreambuf_iterator<char>());
auto& img = pres.images().add_image(data);
pres.slides()[0].shapes().add_picture_frame(
ShapeType::RECTANGLE, 50, 50, 200, 150, img);
pres.save("with-image.pptx", SaveFormat::PPTX);
return 0;
}Belge Özellikleri
Temel, uygulama ve özel belge özelliklerini okuyun ve yazın.
#include <Aspose/Slides/Foss/document_properties.h>
#include <Aspose/Slides/Foss/export/save_format.h>
#include <Aspose/Slides/Foss/presentation.h>
#include <any>
#include <string>
using namespace Aspose::Slides::Foss;
int main() {
Presentation pres;
auto& props = pres.document_properties();
// Core properties
props.set_title("Q1 Results");
props.set_author("Finance Team");
props.set_subject("Quarterly Review");
props.set_keywords("Q1, finance, results");
// Custom property
props.set_custom_property_value("ReviewedBy", std::any(std::string("Legal Team")));
pres.save("deck.pptx", SaveFormat::PPTX);
return 0;
}Bilinen Sınırlamalar
Bu sürümde aşağıdaki alanlar mevcut değildir:
| Alan | Durum |
|---|---|
| Grafikler | Henüz uygulanmadı |
| SmartArt | Henüz uygulanmadı |
| Animasyonlar ve geçişler | Henüz uygulanmadı |
| PDF / HTML / SVG / görüntü dışa aktarımı | Henüz uygulanmadı (yalnızca PPTX) |
| VBA makroları | Henüz uygulanmadı |
| Dijital imzalar | Henüz uygulanmadı |
| Köprüler ve eylem ayarları | Henüz uygulanmadı |
| OLE nesneleri | Henüz uygulanmadı |
| Matematiksel metin | Henüz uygulanmadı |
Ayrıca Bakınız
- Başlarken: Kurulum ve ilk program
- API Referansı: Sınıf ve yöntem referansı
- Nasıl Yapılır Kılavuzları: Göreve yönelik makaleler